Genetics Info

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Genetics Information


Reoseans show incredible adaptability to the various climates around the world and have evolved accordingly to survive. There are currently many parts of the world still undiscovered and with the return of both magic and peace, it seems the yet undiscovered creatures might very well come to the surface!

    ♦ At the moment, only vayrons show various body types.

To have a play with the breedroller, visit our website!



VAYRON

Age: Up to 100 years; mature somewhere between 18-25 years

Breeding Chances
Vayron x Vayron = 100% Vayron
Vayron x Tyrian = 80% Vayron, 20% Tyrian
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Runner x Runner = 100% Runner
Runner x Chaser = 70% Runner 30% Chaser
Runner x Puller = 60% Runner 40% Puller
Chaser x Puller = 60% Puller 40% Chaser
Chaser x Chaser = 80% Chaser 20% Runner
Puller x Puller = 90% Puller 10% Runner


SUBTYPES


Runner: Runners are the most common, and the most desirable. They're fast on their feet, agile and have incredible endurance. A deep, narrow chest, akin to a Greyhound's, is a common feature among them.
Height: 150-170cm

Puller: Pullers are especially valuable in Roenden. These Vayrons' chests aren't as narrow as a runner's. They're generally not very fast, being bulkier and more top-heavy than their counterparts, but possessing incredible strength. Their claws aren't fully retractable and a thumb on the hind legs is a common feature among them.
Height: 160-190cm

Chaser: Chasers are about half the size of a common runner vayron. While they cannot carry an adult, they're perfect around children. Chasers' claws are fully retractable and are more or less just small nubs. Chasers are often used on small prey hunts and as expedition companions. 
Height: 100-120cm




TYRIAN

Age: Up to 100 years; mature somewhere between 18-25 years

Breeding Chances:
Tyrian x Tyrian = 100% Tyrian
Vayron x Tyrian = 80% Vayron, 20% Tyrian
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Empyrian x Empyrian = 100% Empyrian


SUBTYPES


- Empyrians: Empyrians are flight animals, equipped with at least two sets of wings, long tails and necks and hook claws that help them climb and keep a hold of their perches. They're especially valuable for travelers who are mapping areas from above
Wingspan: Anywhere between 20-50ft



FUR PASSRATES


Lisse x Lisse = 100% Lisse
Lisse x Friese= 70% Lisse // 30% Friese
Lisse x Duveteux = 70% Lisse // 20% Friese // 10% Duveteux
Lisse x Angora = 70% Lisse // 20% Friese // 9% Duveteux // 1% Angora

Friese x Friese = 65% Lisse // 23% Friese // 11% Duveteux // 1% Angora
Friese x Duveteux = 60% Lisse // 25% Friese // 13% Duveteux // 2% Angora
Friese x Angora = 55% Lisse // 28% Friese // 15% Duveteux // 2% Angora

Duveteux x Duveteux = 52% Lisse // 29% Friese // 17% Duveteux // 2% Angora
Duveteux x Angora = 50% Lisse // 30% Friese // 18% Duveteux // 2% Angora

Angora x Angora = 40% Lisse // 35% Friese // 22% Duveteux // 3% Angora




TRAIT PASSRATES


Common x Common = 100% Common
Common x Uncommon = 70% Common, 30% Uncommon
Common x Rare = 60% Common, 30% Uncommon, 10% Rare
Common x Very Rare = 50% Common 30% Uncommon, 18% Rare, 2% Very Rare

Uncommon x Uncommon = 50% Common, 50% Uncommon
Uncommon x Rare = 40% Common, 40% Uncommon, 20% Rare
Uncommon x Very Rare = 45% Common, 35% Uncommon, 15% Rare, 5% Very Rare

Rare x Rare = 30% Common, 35% Uncommon, 35% Rare
Rare x Very Rare = 30% Common, 30% Uncommon, 30% Rare, 10% Very Rare

Very Rare x Very Rare = 25% Common, 30% Uncommon, 30% Rare, 15% Very Rare




MARKING PASSRATES


Common:
Recessive x Non-Marked = 30%
Recessive x Recessive = 30% x2 / 5% to become dom
Dominant x Non-Marked = 100%
Dominant x Recessive  = 100% / 5% to become dom
Dominant x Dominant = 100% / 5% to become dom

Uncommon:
Recessive x Non-Marked = 15%
Recessive x Recessive = 15% x2 / 2% to become dom
Dominant x Non-Marked = 70%
Dominant x Recessive = 70% x2 / 2% to become dom
Dominant x Dominant = 100% / 2% to become dom

Passable Modifier:
Recessive x Non-Marked = 15%
Recessive x Recessive = 15% x2 / 2% to become dom
Dominant x Non-Marked = 100%
Dominant x Recessive = 100% / 2% to become dom
Dominant x Dominant = 100% / 2% to become dom

Rare:
Recessive x Non-Marked = 2%
Recessive x Recessive = 2% x2 / 1% to become dom
Dominant x Non-Marked = 40%
Dominant x Recessive = 40% x2 / 1% to become dom
Dominant x Dominant = 100% / 1% to become dom




OTHER RATES


Each breeding rolls for these rates and thus can occur in any breeding- and is not affected by parent's mutations or non-passable modifiers.

Non-Passable Modifiers:
Chimera = 0.2%
Albino = 0.2%

Mutations:
Corrupted = 0.125%
Magical = 0.1%




SKILL PASSRATES


Common:
50% chance of passing to the offspring

Uncommon:
25% chance of passing to the offspring

Rare:
10% chance of passing to the offspring


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Brunbun's avatar

I was wondering if Tyrians use their hind wings to flap as well, or if they’re used to help turn easily in flight?? I’m very curious xD